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I'm not sure about that (unless something recently changed) - however it does have great support for the FBX format, which Blender imports and exports with abso
by lostgame 6y ago
I'm not sure about that (unless something recently changed) - however it does have great support for the FBX format, which Blender imports and exports with absolutely zero issue for me, animations included.
An invaluable resource is Adobe's somehow free humanoid 3D animation suite, Mixamo. You can easily create your own T-Bone model of a 3D character of your own design and then import it to Mixamo for the coolest results.
Unity is probably the coolest and most irreplaceable/invaluable piece of software I use next to Apple's Logic Pro X. I love it.
- paavohtl 6y agoUnity does support .blend files and has done so for the better part of a decade - however, it is implemented by the Unity editor invoking Blender to transparently convert the model from .blend to FBX. Here's a related page from the Unity documentation from 2013: https://docs.unity3d.com/410/Documentation/Manual/HOWTO-ImportObjectBlender.html https://docs.unity3d.com/410/Documentation/Manual/HOWTO-Impo...