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Have you seen the hours some people put into farmville and farmville-like games? Overnight play? Checked. Addicted? Checked. Sleep deprived? Checked. Physic
by belorn 6y ago
Have you seen the hours some people put into farmville and farmville-like games?
Overnight play? Checked.
Addicted? Checked.
Sleep deprived? Checked.
Physical pain from holding the phone and looking at a small screen? Checked.
Raging behavior? Mood is definitively effected, especially when the social aspect has a negative turn.
- watwut 6y agoI know farmville, candy crush and the like playing people. I also know AAA online pubg, world of warcraft etc games playing people. The worst behavior I have seen definitely did not came from farmville candy crush crowd. Also, overall, steam sales seems to cost way more money I have ever seen being spent on games. And not just that, spending a lot of money on steam sales is point of pride for gamers - who ten turn around and act all superior over causual player ... spending less money (or no money) overall. > Raging behavior? Mood is definitively effected, especially when the social aspect has a negative turn. Rage and affected mood are two different things. But again, the level of anger or irritability in relation with farmville are super mild compared to what I have seen in pc/console gamers. ------------------------------ The most irritable to me is the level of hypocrisy pc/console gamers display when they complain about causual games.
- belorn 6y agoPersonally I have observed a person with worse farmville addiction than any pc related addiction I have personally seen. Two accounts on farmville, one on a farmville-clone, each three played at the same time competitive for top ranking, with guilds and guild drama, and candy-crush games on the side. If we are talking about spending, thankfully the above person did at least restrict themselves to <$100 per months on boosters (or at least that what they told me), but you should be aware that in-store revenue outnumber sales revenue in basically ever game regardless if its on phone or pc (not sure about console but my guess is that the same is true). There is a reason why almost every game company has shifted focus away from game sales and into in-game item sales. > Rage and affected mood are two different things. No. Mood swings because of a game is the same regardless if its short bursts or long and moody. If a person allow a game (and the social groups in it) to have lasting negative effect on their mood then that is a problem regardless what kind of game it is.
- watwut 6y agoRage as in yelling, hitting table with fist, swearing, throwing cell phone accross the room because someone called and he lost match on pc. It is absolutely different then "mood swing" which is used for range of things including mild irritability. The people I had observed having issues basically played to the point of failing school classes due to chronic sleep deprivation, had atrocious performance in work post gaming session (he talked about playi by game till morning openly) or basically checked out of family life entirely making partner basically single. Let's say that formely gaming friendly wife build up huge aversion toward games. I knew multiple of these and none of them played farmvile nor anything like that. I believe people like your friend exist, the farmville top cant be composed of people having healthy relationships and jobs. But they are not around me. Around me the worst were among pc/console players, usually people who self identified as gamers and took it as point of pride.
- belorn 6y agoMaybe rage is a symptom of poorly management of stress and negative emotions? Cars do not cause road rage. People who throw childish temper tantrums is not controlled by the activity, be that driving, gameing, cooking, gambling, fishing, cleaning, sports, constructing, knitting, (so far all places where I have seen rage) or what have you. Childish temper tantrums occurs in all places where people are, and especially places where people who struggle emotionally may go to, and where they might be stressed or be impacted by a negative event.