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> other stores where you might not be allowed to publish But that's the case with the current app store already isn't it? At least with competing app stores I
by donmcronald 6y ago
> other stores where you might not be allowed to publish
But that's the case with the current app store already isn't it? At least with competing app stores I could publish my app _somewhere_ if Apple rejects it.
I don't think regulating the app store or forcing them to transparently integrate other app stores would work either. Allowing _anyone_ to publish an app store would have it's own issues, so I think it would have to be gated by money. Ex: Apple can charge $1 million to publish your app store. That would exclude me from running an app store, but also excludes bad actors.
Apple also has a huge lead with services that support iOS devs, so it's not like someone will build a competing store that's on par immediately. If a new Epic store needed to re-implement everything Apple has _and_ provide those features via a stable API, they still have a huge uphill battle because if both stores are equal, devs will prefer the Apple version since it would be the default on all devices.
I don't really get the argument I see with people being reliant on Apple for refunds. On the PC, it's an expectation for a store to have a refund policy where you can automatically collect a refund. It would be the same on mobile if they wanted to compete. Apple doesn't have a monopoly on good customer service even though they've done a really good job of convincing people they do.
> Sure, it would be nice for few hobbyists to get their torrent client in the iPhone but it would significantly disadvantage all small independent businesses. When you are small, the cuts and the commissions are not a problem, the reach and gaining trust is.
I really disagree with that. Before Apple was successful with the walled garden approach I could develop and app and be 100% guaranteed I'd be able to publish it. Now I get no guarantees and since I'm a small developer I have no negotiating power. I don't have a big social media following and if Apple or Google refuse to publish my app it's tough luck for me. Large incumbent developers can pick up the phone and talk to someone at Apple or Google. Small developers can't.
I agree the pricing isn't much of an issue for small developers. You can plan around that and I think it's safe to assume prices aren't going up anytime soon. It's losing the ability to be guaranteed you can publish your app that's the problem. I said the same thing when the app store was new. If I'm developing a custom LoB (line of business) app for another small business, how can I guarantee them I'll be able to get it on their devices? I can't and the enterprise programs aren't an option for a one off LoB app. You'll notice that kind of stuff doesn't really exist on the mobile app stores and everything has trended to large SaaS offerings. There used to be a market for custom small business apps on the PC and that's completely disappeared in the last decade because of the walled garden app stores.
IMHO it would be possible for someone to run a better app store than Apple and that's what they're afraid of. Even though the "quality" of the app store is touted a lot around here it's filled with garbage. Watch a kid play a game for 30 minutes and you'll see a ton of ads for other low effort games where the whole ecosystem is similar to advertising click fraud. The number of un-closable, misleading, click incentivizing ads in kids games is appalling.
So I can imagine an app store that caters to high quality apps and games for kids where everything is paid up-front (no IAP) and there are no ads. It's that kind of niche, super high quality curation that I think Apple and Google are terrified of.
- mrtksn 6y agoYou are right that the current situation is not ideal too, I would prefer if there was a single store for iOS and Android. That said, simply because these problems already exists to some extent, it doesn't mean that amplifying them isn't going to make things worse. > Before Apple was successful with the walled garden approach I could develop and app and be 100% guaranteed I'd be able to publish it Publish and do what with it? Collect kudos from strangers? That's not good, I can't live on kudos, I should be able to do business. Surely you can adopt a business model where you collect and sell data about your users or sell access to your users(known as browser extension business) but I find that business model unethical and I don't want to be involved in it. Business happens when money change hands, writing code and putting it out there is not a business(unless you are payed to do it for someone but that's a different situation). After a communist revolution things may change but until then, that's how it is.
- donmcronald 6y ago> Publish and do what with it? Collect kudos from strangers? To give you an example, I once sold a small, single screen app to a local business for about $2k. That’s not great money, but at least is was something and still better than working a minimum wage job. Once I was done I knew 100% I could give them a Windows installer that would work for a very long time. With the App Store model I don’t think I could have said yes to doing that work because the risk of not being able to deliver. The risks there would be eating the cost of the development and loss of reputation since they’d be annoyed at spending a bunch of time and getting nothing out of it. Now things have come full circle and LoB apps would all be web apps.
- mrtksn 6y ago2K USD one time is not a business