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Tile based Deferred Rendering came from PowerVR. Prior to moving to their own GPU architecture, Apple licensed various PowerVR designs.
by jra101 6y ago
Tile based Deferred Rendering came from PowerVR. Prior to moving to their own GPU architecture, Apple licensed various PowerVR designs.
- ksec 6y agoYes and it goes as far back as Saga Dreamcast. And the technique itself is now used in pretty much all of the current GPU from Nvidia to AMD and ARM. Still a little pissed at how Apple handled IMG / PowerVR.