3 ms·
I'll throw another hat in the "MUDs got me into tech" ring. I spent significant time on Swords of Chaos, a sort of proto-MUD, then on various God Wars incarnati
by seneca 6y ago
I'll throw another hat in the "MUDs got me into tech" ring. I spent significant time on Swords of Chaos, a sort of proto-MUD, then on various God Wars incarnations.
They were the first time that I realized, and truly appreciated, the fact that technology can give a kid the ability to bring something from imagination to fruition with little more than determination, some manuals, a computer, and some lost sleep. That's a very empowering thing for a young person, and is still at the core of what I love about technology.
My niece and nephew play Roblox. I think the creative element of it is a little less accessible, since it seems like a lot of kids consume it via tablets or phones, and there's an element of handling graphics. I got them a laptop specifically in hopes that they would make the jump though.
- toyg 6y agoMy kids (11 and 9) love roblox, but it's too hard to create stuff with it. There is a lot of coding involved and the learning curve is significant, I tried it myself and got overwhelmed (although to be fair, my interest was pretty low to start with). They are much more creative with Minecraft.