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Not only that, but big game developers think the industry is a hit-based one, and, as a consequence, have stopped designing completely new games and instead mak
by rcamera 16y ago
Not only that, but big game developers think the industry is a hit-based one, and, as a consequence, have stopped designing completely new games and instead making endless sequels to their already successful franchises (you can see this in their financial reports, under the risks section). This also helps to explain why some indie games are so successful, as they create completely new games with some interesting combination of gaming mechanics.
This article is evidence to the whole long tail concept all over again, but now in the gaming industry.