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> I can guarantee you that a game will need a scripting language. Embedding a scripting language (e.g. Lua) seemed to be very common around 2010, but I get the
by pansa2 6y ago
> I can guarantee you that a game will need a scripting language.
Embedding a scripting language (e.g. Lua) seemed to be very common around 2010, but I get the feeling that it's much less common today.
Has the use of embedded scripting languages in games declined over the last 10 years? Any particular reasons?