6 ms·
Epic's long term plan should be to enable cloud gaming support via an Epic mobile browser. Basically the Google Stadia approach (cloud based graphics rendering
by somethoughts 6y ago
Epic's long term plan should be to enable cloud gaming support via an Epic mobile browser. Basically the Google Stadia approach (cloud based graphics rendering and only basic input controls and video decompression of the rendered graphics on the mobile device).
- Use codecs the underlying mobile safari browser can support.
- The browser stores your Epic login and launches to the default Epic homepage.
- Enable the Epic browser to generically surf the web to provide multipurpose functionality to follow existing precedent set by Firefox and Chrome on iOS Appstore.
At worst Epic can default to Mobile Safari itself if Apple still blocks a specific Epic browser (i.e. duplicate functionality) and show how people can make iOS safari shortcuts.
Long live mobile web apps!
- kinlan 6y agoI'd love a version of this just on epic.com, but for now it seems you can use Geforce now on the web https://www.androidpolice.com/2020/08/20/how-to-play-geforce-now-in-your-chrome-browser-without-installing-anything-on-your-pc-or-linux-machine/ https://www.androidpolice.com/2020/08/20/how-to-play-geforce...
- somethoughts 6y agoCool - just so happened to be looking at Geforce last night!
- astlouis44 6y agoRather than cloud streaming, I'd much prefer to see them target WebGL/WebGPU + WebAssembly. At near native speeds, distributed through the browser with the option of adding a PWA to the home screen to really get that native app feeling!