4 ms·
Interestingly, part of the problem is that people have switched to smaller and portable devices like laptop, tablets and phones, and away from desktop computers
by abdullahkhalids 6y ago
Interestingly, part of the problem is that people have switched to smaller and portable devices like laptop, tablets and phones, and away from desktop computers. Desktop computers are not constrained as much by energy consumption problems, can usually have more storage at the same price point, and can persistently connect to reliable internet.
In other words, and ironically, the physical deanchoring of compute devices has made it harder for virtually decentralized video sharing to take off.
- toast0 6y agoOn the other hand, wifi routers could do this. Plug in a USB external hard drive, fiddle with some software, boom. (Asus includes a remote accessible file storage; other options are possible with 3rd party firmware, etc)
- simias 6y agoTrue, and also IPv4 and mass-NATing everything by default was an other factor IMO. If you've been coding some network application over the past 3 decades you basically have to assume that most of your users are going to run it behind a NAT. That creates a world of issues for anything p2p. I wonder if the situation would've been different had something like IPv6 been adopted much earlier. Then even end users might have integrated the idea that their devices would remain accessible remotely once connected to the internet. That would have made it harder for ISPs to sell these connections where basically nothing but HTTP(S) makes it through.