3 ms·
I think championing the gameplay of an obscure (maybe even non-electronic) but fun game is a pretty significant risk itself. I've been an IGF judge and I love
by zach 16y ago
I think championing the gameplay of an obscure (maybe even non-electronic) but fun game is a pretty significant risk itself.
I've been an IGF judge and I love original gameplay, but I also know that almost everything really is a remix when it comes to game design and that there is more fun gameplay that has yet to find its audience than is generally acknowledged.
If you're trying to fulfill your artistic goals, I understand that originality is its own goal. If you're creating a game because you want people to enjoy playing it, maybe you should start from fun.