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and did nothing, Oculus didn't just need money, but a competent team behind it.
by ccktlmazeltov 6y ago
and did nothing, Oculus didn't just need money, but a competent team behind it.
- jayd16 6y agoThis isn't correct. There were/are a lot of inside out VR headsets. Oculus just happens to have a brand, a solid marketing presence, a solid product, the appearance of longevity etc. Facebook might have helped but from a purely technical perspective, Facebook wasn't the only path.
- schrep 6y agoWhat standalone 6DOF headset with 6DOF controllers existed in the market in 2019 besides the Quest? Or now? I certainly can’t think of one?
- just-ok 6y agoHow about Pico’s line of devices? https://www.pico-interactive.com/us/neo2.html https://www.pico-interactive.com/us/neo2.html
- jayd16 6y agoThe Lenovo Mirage Solo had 6DOF tracking with the Daydream controller. It had an experimental 6DOF controller add on but Google killed Daydream before that shipped. Inside out PC headsets exist with the camera setup for 6DOF inside out. Currently the Quest is the only Android based (and thus fully stand alone) headset that's wasn't Daydream branded and wasn't killed when Google mothballed their VR support. There's less now then there were, or would have been if Google stuck with it.
- ccktlmazeltov 6y agosorry but no, what Oculus has is a team of strong engineers
- deleted 6y ago[deleted]