4 ms·
> if it’s an effective way to stop malware, it’s probably an effective way to prevent people from running Unreal Engine games as well. Probably only one or th
by squiggleblaz 6y ago
> if it’s an effective way to stop malware, it’s probably an effective way to prevent people from running Unreal Engine games as well.
Probably only one or the other. If Epic produces legitimate software that users have a legitimate reason to run, some of them will become accustomed to clicking through in order to run a legitimate program. Then, they will become more likely to click through on other programs: "Oh, they're probably banned for business reasons like Epic, not for security reasons like malware".
Apple is clearly hoping that is not the outcome, and that Epic simply loses as close to 100% of their Apple-based customers as they reasonably can.