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A cursory google search indicated that mobile gaming represents about 45% of the total games industry [1]. That's quite a lot, I'd say that the potential risk h
by themacguffinman 6y ago
A cursory google search indicated that mobile gaming represents about 45% of the total games industry [1]. That's quite a lot, I'd say that the potential risk here is well into "unacceptable" territory.
[1] https://kommandotech.com/statistics/mobile-gaming-statistics/#:~:text=1.,of%20the%20total%20games%20industry.&text=Additionally%2C%20according%20to%20our%20mobile,by%20the%20end%20of%202022 https://kommandotech.com/statistics/mobile-gaming-statistics....
- Alphaeus 6y agoFor more serious/less casual games, they generally primarily target computers and consoles than mobile devices. I believe Unreal is more popular for these types of games (whereas Unity and others are more favoured for mobile games). If you are not targetting mobile, Apple has far less representation.