4 ms·
Roughly the same, I think the variance is about 10% with Steam being an outlier working in tiers tied to revenue. At least one allows developers to name the cut
by tsieling 6y ago
Roughly the same, I think the variance is about 10% with Steam being an outlier working in tiers tied to revenue. At least one allows developers to name the cut (including 0%) but 30% is the most common number.