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Factorio is like a distillation of programming so as to retain the fun parts and minimise the unfun parts. What do I mean by the unfun parts of programming? Re
by jl6 6y ago
Factorio is like a distillation of programming so as to retain the fun parts and minimise the unfun parts.
What do I mean by the unfun parts of programming? Real-world stuff that you inevitably have to deal with but which distracts from the core purpose.
Things like: discovering a bug in a library you depend on; dealing with hardware issues; changing requirements; disagreements with colleagues over tooling; deadlines; dealing with users; ...
- marcodave 6y agoI was just thinking... what if Factorio it's the perfect waterfall project? clear and unchanging requirement (build and launch a rocket), infinite time, infinite resources, perfect technology. The only bugs are those attacking you from time to time. The only thing left to do is to implement the solution, in whatever manner you please, as long as the requirement is met. Maybe that's what keeps a programmer so addicted to it; with no stress of changing requirements, or pivoting, or deadlines, one can 100% focus on the technical part.
- stnmtn 6y agoGreat comment, this finally made it click for me as to why Factorio is such a perfect game