3 ms·
I've played factorio for years and more recently just focused mainly on speed runs for launching rocket. While there is some analogy between factory design and
by keithnz 6y ago
I've played factorio for years and more recently just focused mainly on speed runs for launching rocket. While there is some analogy between factory design and software design, I wouldn't read too much into it. The biggest lesson from either side is likely modular components that you can connect together quickly with automation tools to make it quick to build. If you incorporate anti bug (literal bugs in factorio) into your designs with automated repair then you almost never have to worry about bugs. Don't have lots of dependencies, build isolated services to focus on certain things. Have a high speed bus for different services to communicate over. Keep comms efficient and direct as possible. Build with scaling in mind. If you need something quick, build in an optimal way without considering scaling beyond your goal.