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They're not just a publishing company. They're also a software company that develops the Unreal Engine and actively produce games such as Fortnite and Gears of
by sushid 6y ago
They're not just a publishing company. They're also a software company that develops the Unreal Engine and actively produce games such as Fortnite and Gears of War built on top of their engine.
Also, Apple's stance on iOS is radically different from their stance on MacOS where we do have an App Store managed by Apple but customers are free to install apps outside of it.
Epic is the one that's done the work to create and build something new. Why should Apple have to right to charge 30% because they own the hardware business?
- zepto 6y agoBecause it’s not just a hardware business, you get their software platform, and a wide range of services too. Epic also charges people to use their software platform. Unreal engine costs money for developers to license. Why shouldn’t Apple be able to charge developers for their platform when Epic can?
- phone8675309 6y ago> Why shouldn’t Apple be able to charge developers for their platform when Epic can? Very few are making the argument that that Apple shouldn't be able to charge developers for the App Store platform - so long as there are other ways to install applications on iOS devices that don't require going through the App Store. The situation with Epic is different because even though Epic charges for the use of its software platform on PC it does not have the _only_ software platform for game distribution that can run on the PC. Off the top of my head, there is Steam, Origin, Humble, GOG, Battle.net, and XBox Games for PC as well as developers being able to directly distribute their games without using any third party software platform. Epic and other developers wouldn't have a problem with Apple charging for inclusion on the iOS App Store if there were other ways to install applications that didn't involve jailbreaking the device first - either a first-class-citizen sideloading capability for the end user or the ability for third-party app stores to run on iOS. Apple wouldn't be required include any other app store by default or even advertise that the feature is present if they didn't want to - they can leave all of the marketing and support up to whoever uses that facility.
- zepto 6y agoThis can’t be true, since Android allows both sideloading and third-party stores, and yet epic is making the same complaint about them. But in any case this argument isn’t sound: if you make the case that people should be able to run their own Store then you are making the case that Apple shouldn’t be able to charge for the platform. The platform is not just the storefront user interface. It requires investment at every level from the silicon upwards.
- sushid 6y agoHave you read their complaint? Google specifically stepped in and had OnePlus cancel a deal with Epic which would have allowed their sideloaded app to be included by default with their phones. They also prevent other companies from making such a deal with Epic. Epic also tried to sideload the app at first but the OS specifically warns you that it can steal your information and heavily discourages users. That's fine in a general sense but it's not possible to get whitelisted nor is it possible for users to get automatic updates after going through it once. And when they do get an update, they have to go through the same bs again each and every time.