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I develop on a Mac using Mono and MonoDevelop. I just want to say I greatly appreciate all of the work that has gone into Mono and MonoDevelop. Thank you. :-)
by ericHosick 16y ago
I develop on a Mac using Mono and MonoDevelop. I just want to say I greatly appreciate all of the work that has gone into Mono and MonoDevelop. Thank you. :-)
- jasongullickson 16y agoOut of curiosity, can you use MonoDevelop as a direct alternative to Visual Studio?
- Jarred 16y agoTo my knowledge it's primary use is for people using platforms other than Windows for Mono/.NET development. If you don't have the Mono runtime installed on Windows and you have MonoDevelop installed it will by default compile with the C# .NET compiler. Banshee (Ubuntu's default media player) is most likely coded using MonoDevelop, as it uses C# with GTK# I've used MonoDevelop, and it's okay, but Visual Studio is way more convenient to code in. They need to focus on making nicer development tools though, especially with UI Design. Expression Blend/Web and Visual Studio are still the best way to go with designing any user interface (in my opinion)
- pmjordan 16y agoDo you use MonoMac? If so: I'm currently looking into that, but the mailing list (mono-osx) seems pretty dead, with lots of unanswered questions (including mine). Is there a better place to ask questions? I'm a little concerned about building on a platform with minimal community support.
- ericHosick 16y agoYes. I am using MonoMac and I also watch that mailing list. There are quite a few objective-c bridge solutions and I looked into most of them. MonoMac seemed to be the one that made most sense but mostly because some source code of MonoMac is shared with MonoTouch (or visa-versa). So, I think MonoMac is a stable/good choice for that reason. In the end, I was much happier with Carbon but that is another story.