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I was wondering if he spent $100,000 to develop it before it became a success. I'm not sure. I think I read that he released parts of the game as he went? In
by stevenj 16y ago
I was wondering if he spent $100,000 to develop it before it became a success. I'm not sure.
I think I read that he released parts of the game as he went?
In a sense he marketed it as he went, which seems like a good strategy. One that could reduce costs provided that you make a game people want.
Because you don't really know if you're making something people want until they try it out and tell you (by using it, hopefully continuously).
If you are making something people want, then I would think you could do it for much less than $100,000. It just might not be WoW or Grand Theft Auto.