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You say monopoly over and over as though I made that argument. Rather I think it's fairly irrelevant here. Rather the actual consumer experience, and consumer a
by esyir 6y ago
You say monopoly over and over as though I made that argument. Rather I think it's fairly irrelevant here. Rather the actual consumer experience, and consumer agency is to me far more important. This has been explicitly degraded by Epic, unless exclusivity is now good for consumers.
You celebrate this as "playing hardball" at the cost of consumers, but probably would outraged if steam were return fire.
As for their claims on we're just trying to help the devs get better cuts, I'll believe them when I see an explicit legally binding document. Right now, I trust Epic about as much as I trust tencent.
- BoorishBears 6y agoThere has been no customer agency as Steam had a monopoly what are you not getting? A multi billion dollar publisher can't avoid being on Steam after years of struggling in what universe do you think that means devs have agency to not be on Steam. > You celebrate this as "playing hardball" at the cost of consumers, but probably would outraged if steam were return fire. You realize the return fire from the people with their finger around the throat of an industry isn't the same right? - It's kind of annoying replying with the same thing to both your comments. You clearly know nothing about this industry past playing video games. As someone who worked in it and worked on launched titles, please hush up until you actually do some research and learn about what role publishers and store fronts and value adds all play here. This isn't Reddit, there's a slightly higher expectation of knowing what you're talking about.