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The achievements in the game are a lot of fun to go after - they're mostly the right amount of painful/challenging and interesting to make you actually want to
by awalton 6y ago
The achievements in the game are a lot of fun to go after - they're mostly the right amount of painful/challenging and interesting to make you actually want to try for them.
That being said, I've put more than a few thousand hours into the game over the past few years and I think the base game finally got stale enough for me to move on to something else right as they're reaching 1.0, but that's okay. (The big problem for me is that I've been sinking a lot of time into mods like Seablock and after nearly 100 hours into this run I can't see starting over from scratch again just to be on 1.0. I'm not even sure I want to finish this run either knowing I'm unlikely to see bug fixes in the Seablock mod packs, and they definitely could use some work.)
- cybrox 6y agoI think the "Lazy Bastard" achievement is probably the worst in the beginning, it's quite an interesting one, though, since you later notice how much easier your life has become because you had to automate every little thing properly in the beginning.
- awalton 6y agoI can't lie - this was one of the harder ones for me to figure out. I eventually found the speed running community to be quite good at this, as rain9441 would stream his 100% runs (that is, getting all of the achievements in one go), and it gave me a good hint on how exactly LB was supposed to work - I kept on screwing up saving the necessary crafts for oil refineries, since the way the game was setup before you literally couldn't build oil refineries in the machines you had, so you had to save a certain amount of crafts for them. But yeah, it's just a good balance of "wow how the !#( does this work" to "ohhh I'm so glad it works this way."
- Dahoon 6y agoDid you find anything good to move on to?
- awalton 6y agoHonestly no. I really want to like Civ 6 but it's such a departure from earlier installments that I can't see myself pouring much more time into it. It's a fundamental design change where you're almost forced to play the same in a certain way that I just really don't like, combined with lots of nitpicky problems that earlier installments just didn't have due to being better balanced and better designed. (I think my comment on Twitter still stands - it feels like 2K really Sims 4'd this game right up.) Played Satisfactory and couldn't get into it - it's just worse Factorio, capitalizing on the popularity of that game with good 3D assets but trading it for terrible planning, crafting and perspective. I've considered using some of my funemployment time to write one of these kinds of games as I think I have a unique angle that hasn't been explored to death as of recently, but haven't committed to it.