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> The thing is, if Apple alienates developers enough/makes them go bankrupt, the only applications you will be able to use would be the first party Apple ones.
by baddox 6y ago
> The thing is, if Apple alienates developers enough/makes them go bankrupt, the only applications you will be able to use would be the first party Apple ones. That won't be a very enjoyable thing, would be?
I doubt this is a popular opinion, but I'd rather use an iPhone right now with no third-party apps than an Android phone. I do use a few third-party apps on my iPhone, and I would miss them, but it wouldn't be enough to switch to Android.
> If a shopping mall was charging every store 30% of their revenue (not profit, revenue!), it would be very quickly going broke and empty. Yet Apple (and to a lesser degree Google, Facebook and a few others) is getting away with this - exactly because unlike the shopping mall, the developers don't have a choice. It is either play by Apple rules - or be excluded from a very sizeable part of the mobile market.
Would your opinion change if this shopping mall was one of many shopping areas in a large region, but its customers were vastly more likely to spend money, while the other shopping areas attracted mostly customers who walked around but didn't purchase much? Isn't that the analogy with Android, which is a very obvious alternative for both smartphone customers and developers? The only rebuttal I'm seeing is from developers complaining that Android users don't like to spend money on apps.
- janoc 6y agoIf that shiny cool mall makes your business unviable, either because they charge extortionist fees or because they impose so many restrictions that you can't make the ends meet (or simply ban you outright because you compete with something they want to get into), then it is completely irrelevant that the customers that come to shop there are rich and willing to spend money. You are still going bankrupt. And we are getting to this point. The amount of BS an app developer on the Apple platform has to jump through to do anything is beyond ridiculous (yes, I did try to develop for iDevices professionally) - and that is before even this stuff with the 30% transaction cuts. The time when those $10-$20/apiece apps could actually pay your salary is long past unless you happen to be the one of the very few that has hit a jackpot with an extremely popular app. But Apple keeps piling up new requirements, restrictions and overhead on developers, jacking up various fees - and if you don't like it, they just ban you outright. At some point people decide they had enough and cut their loses. There are better and easier ways to make money than with iPhone app development.