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>Consumers have the choice, but developers don't. Its been proven countless times over the years that Android users are much less likely to pay for applications
by spideymans 6y ago
>Consumers have the choice, but developers don't. Its been proven countless times over the years that Android users are much less likely to pay for applications than iOS users.
Why should it be Apple's problem that Google can't monetize their dominant market share?
- echelon 6y agoIt's not Google. It's me. Apple values my blood sweat and tears at $0.99/user/lifetime - 30% Apple tax - government taxes. I don't mean to compare it to a sweat shop, because I live in the first world and have opportunities, but this is a demeaning shakedown and devaluation of my pride, product, and work. Apple: 1. Shifted where generic computing happens 2. Downplayed the web as the end-all, be-all of application delivery. (It could have been amazing with WASM and sandboxing back in the 00's!) 3. Prevents generic apps from gaining distribution outside of Apple's control and tax They took advantage of open source, the web, and the Internet. Then they shit on it and offered up the App Store protection racket as salvation. It's only one of several themes where the giants of today crush the little guy. Computing is less free today than it was a decade ago. Before Apple I had reach and distribution. Now I have less than 50% of that. And I don't have liberty and control over my own narrative anymore.
- orangecat 6y agoApple values my blood sweat and tears at $0.99/user/lifetime While I oppose Apple's mandatory walled garden, this isn't their fault. The low price point is a signal that the mobile app market is oversaturated and that you should consider looking elsewhere for revenue.