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>That's the entire problem. If a shopping mall was charging every store 30% of their revenue (not profit, revenue!), it would be very quickly going broke and em
by s3r3nity 6y ago
>That's the entire problem. If a shopping mall was charging every store 30% of their revenue (not profit, revenue!), it would be very quickly going broke and empty.
If the same were true for Apple, they would reduce the 30% fee to reverse the trend. The fact that the app ecosystem continues to be rich is a signal that either:
1) most developers are ok with this price to access Apple's "marketplace" of users, and/or
2) developers are irrational - you could always instead focus on Google's platform, which has more users.
Revenue or profits is not a good indicator of market share at all, as then parent's BMW argument comes into play: just because you want BMW over Honda, because the owners of the former have more disposable income, does not make BMW a monopoly.
>When Microsoft was playing dirty and abusing its market dominance...
Microsoft's market dominance at the time is MULTIPLES higher than what Apple owns of the mobile OS market.
- rurp 6y agoYou're discussing mobile apps as if they exist in a robust free market, but it's actually a platform duopoly covering a nearly essential service. As long as Google doesn't decide to compete on price there is very little incentive for Apple to lower prices. > The fact that the app ecosystem continues to be rich is a signal that either How do you know it couldn't be vastly better? I know I would be extremely hesitant to develop an iPhone app given Apple's behavior, and would bet many others feel the same.
- gamblor956 6y agoThe whole point of antitrust law is that the normal mechanisms of the free market cannot correct the situation in whole or in part as a result of the anti-competitive activities.