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You also don't see other app stores preventing apps from including their own payment systems. Because how people pay for additional content inside an app is com
by dylan-m 6y ago
You also don't see other app stores preventing apps from including their own payment systems. Because how people pay for additional content inside an app is completely not the distributor's problem.
Sure, many other app stores provide extra value in their systems for in-app purchases and a developer might see fit to use that system since it reduces friction, but usually it is voluntary. Obviously, not every app even does in-app purchases.
This argument that Apple's rules around in-app purchases are necessary to pay for the ongoing maintenance of their platform is completely bizarre to me. That money is completely separate. What if Fortnite didn't have in-app purchases? It would cost Apple exactly the same amount of money to distribute it and to provide development tools (which, by the way, every developer pays $100 a year for up front anyway). Yet Apple wouldn't be making those juicy margins from in-app purchases. Would Apple be in the right to demand Epic add in-app purchases? Would you be making the same argument?
Anyway, if that's the argument Apple is going to use, they're fucked.
- valuearb 6y agoSo your argument is that vetting dozens of Fortnite releases a year, hosting and distributing them (terabytes a day) across hundreds of international stores in dozens of languages, providing secure installation and other APIs, etc, etc, etc, should be a free device Apple provides Fortnite? Interesting.