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It's not an "undeniable right" but it's also not like there are a lot of other options. You can say "just move to another platform" or "then make your own platf
by daveidol 6y ago
It's not an "undeniable right" but it's also not like there are a lot of other options. You can say "just move to another platform" or "then make your own platform" but you also have to be a realist.
This is why antitrust laws exist - sometimes the market realities make this nearly impossible.
- baddox 6y agoIt’s no more realistic to say “if you don’t like the licensing terms of your game engine then just rewrite your game.”
- detaro 6y agoEnd-customers are not locked into a specific game engine in any way, whereas mobile ecosystems have lock-in through devices and already-bought apps. That's a major difference for a software maker.
- josephcsible 6y agoIt's a LOT more realistic to rewrite your game than it is to tell all of your iOS customers that they have to jailbreak or switch platforms.
- giarc 6y agoBut where is the line of lots of options vs not a lot of options? iOS isn't even the most popular mobile operating system.
- d0m 6y agoFor some market it is. Our users were 80%+ on ios
- jasonv 6y agoSeems to me the biggest hurdle to moving/finding customers via the Google/Android platform is that they won't spend money over there. The feature/capability parity between the platforms means they are, in fact, both capable of serving these markets. But people want to vote with their dollars in the iOS ecosystem, and now the players want to change that ecosystem. I'm not entirely convinced that this is Apple's problem, in as much as it is Google's fault for not fostering a properly competitive revenue delivery platform, even though it has the maturity and standing to do so.
- nsriv 6y agoIt's handled case-by-case, that's the point of the legislative oversight system.
- dathinab 6y agoBut does that matter when they have milions of people in that marked. Isn't that a size where it really shouldn't matter anymore if there is another similar bigger marked? Also for some serivces iOs users are the large majority, like more or less any "real premium" service (Like apps you have to pay 10 or so+$ a month or 100+$ when buying them).
- close04 6y ago> This is why antitrust laws exist Anti trust laws (or competition laws) tend to apply to players with an clear control over the market, monopolies that stifle competition. Apple has ~14% of the mobile market, compared to Android's ~86%. I'm curious about how this will play out as it might have an impact in other sectors where smaller players by market share exercise a bit too tight control.
- gokhan 6y agoIs that the global figure? It's much more than that for US, almost 60% actually: https://gs.statcounter.com/os-market-share/mobile/united-states-of-america/ https://gs.statcounter.com/os-market-share/mobile/united-sta... , for example. Don't know about tablets, but I feel it's not different.