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>Does a new payment method on mobile mean purchases there are less safe? >No. Thousands of apps on the App Store approved by Apple accept direct payments, incl
by sawaruna 6y ago
>Does a new payment method on mobile mean purchases there are less safe?
>No. Thousands of apps on the App Store approved by Apple accept direct payments, including commonly used apps like Amazon, Grubhub, Nike SNKRS, Best Buy, DoorDash, Fandango, McDonalds, Uber, Lyft, and StubHub. We think all developers should be free to support direct payments in all apps. [0]
All of these services provide something physical. You can't buy Kindle Books, for example, on Amazon's app on iOS. This a bit disingenuous.
>We think all developers should be free to support direct payments in all apps.
Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut?
[0] https://www.epicgames.com/site/en-US/fortnite-mega-drop-faq https://www.epicgames.com/site/en-US/fortnite-mega-drop-faq
- jsnell 6y ago> Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut? AFAIK they've already been allowing use of other payment processors for in-app purchases since last year, and are not taking any cut from those sales. They did actually put their money where their mouth is, on this one.
- milofeynman 6y agoEpic doesn't take a cut of virtual currency bought on games in their store. Your comparison doesn't make sense.
- nrmitchi 6y ago> All of these services provide something physical. You can't buy Kindle Books, for example, on Amazon's app on iOS. This a bit disingenuous. I don't see how it's disingenuous, the question was "are these purchases less safe". They said "No, and here are some examples". Whether the item is physical or not, I don't see how it makes the transaction "less safe"?
- JimDabell 6y agoPhysical goods need to be shipped somewhere that a thief can receive them. Digital goods don’t. That makes it much easier and safer to make fraudulent purchases for digital goods.
- nrmitchi 6y agoYes, and that is a valid point if you are a thief who is looking to buy something. Ie, the cardholder is not the one making the purchase. But if you are a valid consumer, making a valid purchase with your card, the purchase being fraudulent is not the concern. The "safety" implication is that any company that is not Apple will lose your payment information, or your payment info will be intercepted, etc. There are many companies who are perfectly capable of handling PCI that are not Apple.
- sawaruna 6y agoIt's maybe my perception, but I don't know if 'is this cheaper form of payment directly to you less safe?' is a question many users would be having. To me anyway, it seems like an excuse to namedrop a bunch of services where direct payment is offered (again, primarily for physical goods) so users can have a list of these in their mind provided Apple cracks down on this.
- nrmitchi 6y agoThat's totally possible. At the same time Apple has been pushing "We have to protect our customers, that is why everything must go through the App Store" as a reason for their policies for years. That argument definitely implies that non-App Store methods are unsafe.
- gamblor956 6y agoFandango does not provide physical goods. You can buy movies (not just tickets) on Fandango.
- sawaruna 6y agoMaybe you're thinking of FandangoNOW? AFAIK Fandango does not let you 'buy movies'.
- gamblor956 6y agoFandangoNow was once part of the Fandango app before they broke it out (at least on Android).
- fenomas 6y ago> Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut? Are you asking whether Epic will start "allowing" people to buy PC games via direct purchase or steam or twitch or GOG the way they've been doing for decades?
- sawaruna 6y agoNo, I'm asking if they will allow people to buy digital PC titles on EGS via direct purchase to the developer and bypass the percentage EGS takes. People are bringing up digital currency or IAP, but if Epic is arguing for 'direct payments in all apps', why would this be limited solely to digital currency and not the digital item itself?
- PavleMiha 6y agoBecause then Apple would have to implement alternative payment methods into the App Store, which seems unreasonable. They're arguing that inside the app it's the developer's responsibility to handle payments however they see fit.
- gilrain 6y agoThe point is that they're not applying that argument to their own storefront.
- Epskampie 6y agoThe difference is that you’re free to buy your game via another channel on pc. Epic is not free to distribute via another channel on iOS.
- seemack 6y agoI don't follow this. Why would they have to implement alternative payment methods in the stpre? An app can create their own payment method within the app itself.
- 6y ago
- 013a 6y ago> Does this mean Epic will start allowing users of the Epic Games Store on PC to directly pay game developers and bypass the EGS cut? If you follow Tim Sweeney and Epic's history surrounding "app store cuts", you'd know that they've always stood on the side of developers. The EGS stands among the lowest app store cuts of any marketplace, at 12%, and Tim has become visibly angry during public appearances concerning Apple, Google, etc and their 30% cut. Additionally, we're talking about a platform that disallows any alternative installation and distribution mechanisms. The PC ecosystem is vibrant, unlike the forced one-app-store on iOS and the defacto-one-app-store on Android. If a developer wants to control their cut on Windows, they can sell via their own site, or itch.io (which allows developers to select what percentage itch.io receives), or Steam and their 30% cut, or wherever they'd like.
- awinder 6y ago“ The EGS stands among the lowest app store cuts of any marketplace, at 12%, and Tim has become visibly angry during public appearances concerning Apple, Google, etc and their 30% cut.” Lmfao at claiming that much moral superiority over a 2xish difference. I’m sure hes become visibly angry, John Legere was a character too, it’s a show.
- gilrain 6y ago"Is what's good for the (Apple) goose good for the (Epic Games Store) gander?" "No, but we'll screw you for less than Steam." 12% may be less than 30%, but it's still the same business practice that they're decrying when it's applied to them. That's hypocrisy.
- 013a 6y agoWhat business practice is that? Providing hosting, distribution, payment processing, and marketing to an audience of millions of customers, then asking for some amount of revenue in return? The core issues at play with Apple have always been: (1) there's no competition, and (2) 30% is too high. The EGS makes strides in fixing both of these issues: Game developers are not forced to release on EGS, as there are a dozen competitors on Windows, and the revenue share is now 12%. Epic does sign exclusivity deals with third-parties, which often have multi-million dollar values to them (they paid ~$10M to Remedy for one-year exclusive rights to Control); again, while we can argue about the negative impact this has on consumers, its very positive for developers.
- deleted 6y ago[deleted]