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I use Visual Studio Code for both my Rust and my C++ work, and love it. Tooling support comes from plugins there. I've also used QtCreator, and hated it becaus
by Communitivity 6y ago
I use Visual Studio Code for both my Rust and my C++ work, and love it. Tooling support comes from plugins there.
I've also used QtCreator, and hated it because for me it was a resource hog, you had to do things its way, and the Qt APIs were horribly designed.