2 ms·
Sorry, the sentence has a question mark at the end because basically everything is different. Size: Bevy is probably thousands of times smaller than UE. That i
by tpxl 6y ago
Sorry, the sentence has a question mark at the end because basically everything is different.
Size: Bevy is probably thousands of times smaller than UE. That is either a feature or a bug, depending on your needs.
Complexity/feature set: Bevy is a lot simpler because it's simply smaller. This of course means it's less capable. Again, feature or bug, depending on needs.
Language: UE is written in C++, so you can make games in C++ and its own language UnrealScript. Bevy is written in rust. Feature/bug depending on needs.
License: UE has a source-available commercial license, while bevy is FOSS (MIT license). A more open license is obviously better, but the commercial licenses generally come with support.
That said, I'm not a professional game developer, but am currently experimenting with the Godot engine (Also an indie FOSS engine, but a little older). I don't really like GDScript, but I can just use C++ bindings anyways.