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There are two challenges: getting it into a form factor where normal people would wear it (our initial dev units will not be too far off this mark) and getting
by daeken 16y ago
There are two challenges: getting it into a form factor where normal people would wear it (our initial dev units will not be too far off this mark) and getting the price down to something sane. The latter is the really hard part, if you care about quality; the 0.5" 800x600 OLED displays we're using are $800 for a single unit, and don't drop to $400/unit until you hit a volume of 1000+ units. Of course, they'll get cheaper over time, so I'm not terribly worried about it.
- rl1987 16y agoConsidering the first, I suppose it's best to try and integrate display into ordinary-looking sunglasses. Some work has been done to develop "covert HMD" like that. [1,2] However, the prototypes don't seem to have solved the problem of inputting vision field video - there is no camera hidden inside the sunglasses as far as I can tell. [1] Steve Mann - Intelligent Image Processing. [2] http://users.cwnet.com/vvortex3/hmd/ http://users.cwnet.com/vvortex3/hmd/
- daeken 16y agoI did a good bit of research into it, but it just doesn't seem to be viable at this point. It's insanely expensive (fiber stuff isn't cheap), and you can't really do AR due to the lack of a camera. Eventually we'll get there, but as of now it's just going to be goggles.