3 ms·
On Stadia (not sure about xCloud), the games are not run locally on the user's device. The Stadia app just captures controller input, sends it to Google's serv
by sjs382 6y ago
On Stadia (not sure about xCloud), the games are not run locally on the user's device. The Stadia app just captures controller input, sends it to Google's servers and returns a video stream of the gameplay (either VP9, h264, or AV1).
- wayneftw 6y agoCan’t the web browser be used as the client here? Safari iOS has websockets as well as WebGL, if local rendering were needed. I’m surprised Google didn’t develop it that way to begin with.
- sjs382 6y agoIt can—that's how you used to be able to use Stadia on non-Google/Pixel Android devices before general availability. iOS Safari isn't supported, however. Not sure if it has something to do with gamepads, video codecs, or what...
- m-p-3 6y agoCall me paranoid, but I'd bet on Apple intentionally crippling Safari features of progressive web apps just to make sure it doesn't become a viable alternative to their walled garden.
- rainbow-road 6y agoYes, the web browser can be used as a client. https://support.google.com/stadia/answer/9598981?hl=en https://support.google.com/stadia/answer/9598981?hl=en