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i3 and similar tiling WMs sound nice in theory, but any time I tried them I ended up frustrated by the sheer number of windows that don't tile nicely and thus t
by kitsunesoba 6y ago
i3 and similar tiling WMs sound nice in theory, but any time I tried them I ended up frustrated by the sheer number of windows that don't tile nicely and thus the high number of floating windows in a window manager designed to tile. At least for me, WMs designed to float by default with tiling as the optional mode work much better.
- codethief 6y agoWhat applications were those? Maybe it's worth reporting a bug (either with i3 or the application in question)? I'm asking because it's been a long time since I encountered an application which didn't tile nicely / didn't work well with i3[^]. Besides, you can always make a window float in i3. [^] With the exception of the Android emulator but that thing is a monster for a whole bunch of reasons.
- Macha 6y agoEven a lot of video games tile well these days, which wasn't the case a few years ago. I think literally the only things I have that don't tile are some of my Ludum Dare games because it's a 48 hour game jam so I don't have time to make them handle resizing or anything other than windowed 720p. Oh, and native Terraria 1.4 (Proton Terraria 1.4 tiles just fine though).
- city41 6y agoI'm not OP. But when I read his reply I got the impression they meant "windows that aren't useful when tiled". Like a laptop screen with three horizontal windows, each window is too tall and narrow to be useful. It's a pretty valid complaint against tiling window managers IMO. When I'm on a laptop, I tend to switch to i3's tabbed mode instead of tiling (or one window per virtual desktop).