3 ms·
Arguably, that's what this is. The bifurcating timelines are better thought of as n-dimensional space. Describing the location of a piece requires a description
by jerf 6y ago
Arguably, that's what this is. The bifurcating timelines are better thought of as n-dimensional space. Describing the location of a piece requires a description of the bifurcations, which won't be a fixed number of numbers but will go up as the game progresses. Integer dimensions don't really cover this.
- dihedral 6y agoYeah, great point, the dimensionality of the game increases as it progresses. I can't tell from the article, is there a bound on the number of parallel board timelines that can run simultaneously? Theoretically, without a bound, the dimensionality could increase indefinitely (there could be non-terminating paths that loop between the same game states enabling an arbitrary number of bifurcations).