3 ms·
does it work for gameserver-style multi-client websocket communication?
by pixiemaster 6y ago
does it work for gameserver-style multi-client websocket
communication?
- kahrensdd 6y agoOne of our early inspirations was a video game company that would replay recorded gameplay against new builds of a game server. And our proxy assembles each request and response in the order they were received, even if they go with different user sessions. For the alpha we are focused on API type calls over HTTP/S, but websocket implementation is definitely something we are tracking.