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I've never even heard of such a thing as a degree in web-design, so I don't know if that's a real thing or not. I'd probably suggest focusing on design in gener
by pstack 16y ago
I've never even heard of such a thing as a degree in web-design, so I don't know if that's a real thing or not. I'd probably suggest focusing on design in general rather than "web" design. Maybe even things like product design. Things that you could apply in an artistic and aesthetic context to any career choice.
The technical aspect is something you can probably pick up on your own, though it's a bit more of a chore today than a decade ago when you could truly teach yourself 90% of what was out there in a few months.
Of course, this is all assuming you're talking about being the artistic guy. If you're talking about infrastructure -- from hardware planning to databases to writing the engine for sites on the back-end, I'd go for a more CS-flavored education.
I think the big problem today remains what it was ten years ago, however. And the same problem fields like the video game industry suffer. Everyone wants to get into them. That drops your marketability and power of negotiation. Unless you're a truly top-tier individual who has something to bring that almost nobody else in the industry can and you can really make a niche for yourself.