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>("game programming" and "embedded development" aren't limited to Windows-only stacks If you're not developing a mobile or console game, windows is 95%+ of you
by learc83 6y ago
>("game programming" and "embedded development" aren't limited to Windows-only stacks
If you're not developing a mobile or console game, windows is 95%+ of your market. At some point your going to need to do some development/QA on windows regardless of what hoops you're willing to jump through to develop on Linux.
>"embedded development"
There is a plenty of proprietary windows only software for which there is no viable alternative on Linux. And there are a lot of embedded systems out there in the world running on Windows. Sure if you are a one man shop, you can choose your own stack, and Linux support is one of your top priorities, then you don't need Windows. But many people in the embedded world are on Windows whether they like it or not.
>My point is, people who say their work is only doable on Windows tend to just be scared to move away from the specific tools they know.
And people who say "just use X on Linux instead of Y on Windows or Z on OS X" tend to overestimate the Linux alternative because they don't use it professionally. There are many professional software tools that do not have viable alternatives on Linux, and many more for which the Windows alternative is just much better than their what's available on Linux.