2 ms·
I was eight years in to professional videogame dev. When I decided to debug matrices used to generate racing track surfaces by drawing the columns in the game w
by dazzawazza 6y ago
I was eight years in to professional videogame dev. When I decided to debug matrices used to generate racing track surfaces by drawing the columns in the game world when I realised they were X/Y/Z axis. I felt so stupid. I jokingly told the other coders around me how stupid I was... turns out we were all stupid.
One old timer laughed in the background and told us how he discovered this on the Amiga a few years before.