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That's a trope I always find irritating because it only applies to one type of maze: those where there are no freestanding paths, walls, or barriers.
by Causality1 6y ago
That's a trope I always find irritating because it only applies to one type of maze: those where there are no freestanding paths, walls, or barriers.
- 9nGQluzmnq3M 6y agoCanonical hedge mazes, like the ones in the games, typically don't have any of those. FWIW, I taught my kids to use "right-following" when exploring caves in Minecraft, and it works pretty even though its randomly generated "mazes" (caves) can and do loop in on each other etc.
- c17r 6y agoMy Minecraft cave process was "torches to the right on the way in" so it's easy to backtrack
- matsemann 6y agoI think it still will work in those cases, as long as both entrance and exit is at the perimeter wall? And that it's the placements of those that determines if left-touching is a viable option. For instance, it doesn't matter if it there's a freestanding wall/loop, as one wouldn't reach that anyway.