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I like the concept, but you're starting your development by throwing out the native UI components, along with all the accessibility features, keyboard shortcuts
by nitwit005 6y ago
I like the concept, but you're starting your development by throwing out the native UI components, along with all the accessibility features, keyboard shortcuts, and other features that go with them.
A search about accessibility immediately popped up github issues acknowledging the difficulty making screen readers work: https://github.com/godotengine/godot/issues/29736 https://github.com/godotengine/godot/issues/29736
There are some applications that mimic all those friendly native behaviors, but it tends to take a lot of work, and sometimes pushing updates when the OS behaviors change.