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I haven't seen that video before, I'm excited to watch it in its entirety. I've always felt a bit disappointed in myself that I haven't created the kind of opt
by ianbicking 6y ago
I haven't seen that video before, I'm excited to watch it in its entirety.
I've always felt a bit disappointed in myself that I haven't created the kind of optimized experience that Engelbart put forward – like maybe I'm not just being inefficient, but leaving room to overengage with my own distraction.
OTOH, there are limits to our own ability to be engaged and efficient. I am a good typist, which means I can write faster than my own thoughts... do I need to type faster? I could switch to Dvorak, but I don't think that's the limiting factor. Some of the user interfaces Engelbart advocated for feel like the Dvorak of interfaces, optimizing for something that is already past human ability. Looking at some of the interfaces in the Mother Of All Demos, it feels like they would require years of living in the tool to make it worth it, to make it natural and comprehensible and focusing instead of distracting. (I haven't done it, so I might be wrong!)
A high-bandwidth vocal signal feels similar, optimizing past our mental speed, and single-system-focused. At least that's my take on it.
- AriaMinaei 6y ago> like maybe I'm not just being inefficient, but leaving room to overengage with my own distraction I feel that way when I'm writing text and code. But when doing visual design, or playing with a demoscene setup, I tend to feel limited by the number of variables I can simultaneously control. I have tried using MIDI nobs and sliders, but the bottleneck is how many fingers I have, rather than the number of input devices in front of me.
- deleted 6y ago[deleted]