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Note that WebGPU is not planning to use SPIR-V anymore, but their own shading language, WGSL. If that makes you confused or angry, well, I spent about a year tr
by Jasper_ 6y ago
Note that WebGPU is not planning to use SPIR-V anymore, but their own shading language, WGSL. If that makes you confused or angry, well, I spent about a year trying to convince them out of it to no avail.
- Jhsto 6y agoYet the representations are bijective, no? Doesn't it imply that (assuming a complete and consistent translator, a huge assumption I know) that any SPIR-V works as-as in WGSL? Regardless, I appreciate your efforts. A huge disappointment that a common and shared IR could not be agreed on.
- slavik81 6y agoYour efforts were appreciated, and it sounds like they made a difference even if you weren't entirely successful.