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> But personally I'm excited to have something akin to a scripting language for a GPU. There's a few of these already, depending what you mean by scripting lan
by shakna 6y ago
> But personally I'm excited to have something akin to a scripting language for a GPU.
There's a few of these already, depending what you mean by scripting language.
You have Numba for Python [0], with official backing from nVidia, and turbo.js [1] for JS.
Alea for F# might classify, too, thanks to its REPL, and how quick you can get off the ground. [2]
[0] https://developer.nvidia.com/how-to-cuda-python https://developer.nvidia.com/how-to-cuda-python
[1] https://turbo.js.org/ https://turbo.js.org/
[2] https://developer.nvidia.com/alea-gpu https://developer.nvidia.com/alea-gpu
- thom 6y agoNeanderthal also exists, giving you REPL based GPU programming in Clojure: https://github.com/uncomplicate/neanderthal https://github.com/uncomplicate/neanderthal
- deleted 6y ago[deleted]