2 ms·
Gaming, voip
by csours 6y ago
Gaming, voip
- BenjiWiebe 6y agoWith voip at least, you can use a jitter buffer to get decreased jitter at the cost of increased latency. If latency is good to start with, that's definitely an option.
- CydeWeys 6y agoI'm just not seeing how a hundredth of a second of latency variance would have a noticeable effect at all on either of those. Latency variances of much more than that are already common (and dealt with).