4 ms·
That’s a very simplistic “physics engine”, that doesn’t handle rotational motion at all...
by layoutIfNeeded 6y ago
That’s a very simplistic “physics engine”, that doesn’t handle rotational motion at all...
- IainWinter 6y agoYeah that's why I used spheres :) I plan to make a part 2 that covers more complex constraint based methods. I'll put rotation in with that.