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what did you guys end up using?
by wiradikusuma 6y ago
what did you guys end up using?
- hirako2000 6y agoI also went down that route and opted for three.js The downside is no decent game engine nor IDE, you end up writing your own engine and tooling.
- apsdsm 6y agoSame cons that we came up with too. Which means it’s that’s much harder for anyone who isn’t a developer to make contributions to things like level design.
- apsdsm 6y agoI left the company before that decision really formalized itself but I think the lead dev was leaning towards using Phaser. I believe they’re using that now at least. We had been using Unity for a long time but when the company decided pivot to HTML, we kept running into performance issues for for web (which left the Unity developer we had hired in a pretty awkward position).