4 ms·
Better than that in a sense. Seems to use a mixture of modern texture design, simulated bump-mapping, etc. So it's closer to modern games in terms of tricks, so
by thorax 18y ago
Better than that in a sense. Seems to use a mixture of modern texture design, simulated bump-mapping, etc. So it's closer to modern games in terms of tricks, so the overall quality is hard to compare with older games. I think I'd have to say Quake II.
I have to say I'm very impressed. I recognize a lot of graphics tricks used by major corporations to optimize visuals in low-resource situations. There's some good tech behind this and it makes me a lot more hopeful for substantial cross-platform gaming growth.