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This is interesting. I have an ergodox, well two of them, and I think this does improve on the design. I read a user comment somewhere that said that the ergod
by cuddlybacon 6y ago
This is interesting.
I have an ergodox, well two of them, and I think this does improve on the design. I read a user comment somewhere that said that the ergodox seems like the design got solidified when there were still improvements to be made, and for me that has been true.
Let's talk about some changes they made that I really like:
* The left side is the primary. If I ever want half a keyboard, I'll want just the left side. On the ergodox, the right side is the primary side.
* It's thinner. The bulkiness of the ergodox ez makes it look cheap, which it very much is not.
* The tilting of the thumb cluster might make that 3rd key accessible to me. On my ergodox, my thumbs can only operate two of the buttons.
* They tried a new layout on the thumb cluster.
Some other thoughts I have:
* I find it strange that the default layouts for both keyboards split the arrow keys. Some games use the arrows for moving the viewport, and I find split arrow keys unworkable for that.
* The rotating hinge for the thumb cluster is neat, but what about just moving them closer? The keyboardio Model 01 manages to get 5 workable thumb buttons with this. But it did sacrifice the rows beneath zxc and ,./ Maybe that is inevitable.
* The site is responsive, loaded fairly fast (550ms, which is good considering I'm on my work VPN. HN takes 250ms), and is smaller than I expected considering all the images (1.6MB).
* I find it hard to come up with uses for the fancier things the keyboard firmware can do (eg dual purpose modifier keys, space cadet shift, macros etc).
* EDIT: I have been curious if a design where the thumb buttons push inward is workable. That direction seems more suitable to the thumb. Again, I think the issue is being able to fit the buttons without affecting the keys for the fingers.
Still, I'd probably give this a try if I needed a new keyboard.
- MivLives 6y agoThere's defiantly layouts that have been made with the thumb buttons moved in. The Iris[1] or Corne[2] for example. Though you're now in custom keyboard territory which means you're either building it yourself, or finding a person/company to assemble it for you. [1] https://alexjj.com/images/iris-example.jpg https://alexjj.com/images/iris-example.jpg [2] https://alexjj.com/images/iris-example.jpg https://alexjj.com/images/iris-example.jpg
- cuddlybacon 6y agoMhm. Mhm. I ended up looking at the options in https://github.com/pvinis/awesome-split-keyboards https://github.com/pvinis/awesome-split-keyboards based on your comment. I noticed all the ones that moved the thumb cluster in, also don't have the bottom row that the ergodox does.
- Symbiote 6y agoThe ErgoDash[1] has 7 keys along the bottom, of which either 3 or 4 are thumb keys (the 4th key can be soldered in two positions). At least the way I set up my ErgoDash, either side can be primary. I think this is now standard. > I find it hard to come up with uses for the fancier things the keyboard firmware can do (eg dual purpose modifier keys, space cadet shift, macros etc). - I have[2] a simultaneous press of T and 5 set to be F5. Similarly for the whole top row. - A short tap of my media key is "Media Next". A solid press is "Media Play/Pause". A long press is "Ctrl + Media Stop", which my media player recognizes as "Stop after current track". Something similar for the volume key. - Enter is a thumb key, but when held down it's Ctrl. - I have a window switching key, which holds down Alt and presses Tab, but keeps Alt held down for 0.5s in case of subsequent presses. - I have single keys for Ctrl+PgUp and Ctrl+PgDown, which switches tabs in many applications. [1] https://github.com/omkbd/ErgoDash https://github.com/omkbd/ErgoDash [2] http://www.keyboard-layout-editor.com/#/gists/501437fce9123ecdaa15e9d15ec325b4 http://www.keyboard-layout-editor.com/#/gists/501437fce9123e...