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I'm really surprised we don't hear more about teams using tools like VR to play in the 'opponents turf'. One thing I noticed playing sports was how terrible we
by bluejellybean 6y ago
I'm really surprised we don't hear more about teams using tools like VR to play in the 'opponents turf'. One thing I noticed playing sports was how terrible we could feel just from not knowing where locker rooms are when one gets off a bus. I would love to see a study do something along the lines of, make players travel to opponents facilities a few times and check results.
This above result could easily take place in VR for the opponents facilities and arena. Model their locker rooms, field/court/etc, model screaming fans of the wrong color, model boos, etc etc. Essentially try and eliminate some home field advantage by making it feel more like home.
- dmurray 6y agoNot VR but it was reported the English rugby team were training in front of giant speakers to prepare for matches against Wales [0], who have a famously loud crowd and a stadium that amplifies it, especially if the roof is closed. I'd be surprised if gridiron teams don't do something similar since crowd noise is genuinely a tactical issue there (it's more disruptive to the offense) in addition to a psychological one. [0] https://www.skysports.com/rugby-union/news/12333/9699222/six-nations-england-using-speakers-to-replicate-noise-ahead-of-wales-game https://www.skysports.com/rugby-union/news/12333/9699222/six...
- bosie 6y agoIsn't this what visualisation is used for? To the point that swimmers can visualise their race within a second or less?