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Hi, I'm the author of the rain effect (not of the website itself though). You can see the original effect here[1], along with an explanation here[2]. If you l
by lbebber 6y ago
Hi, I'm the author of the rain effect (not of the website itself though).
You can see the original effect here[1], along with an explanation here[2].
If you like it, you can see a few more effects and experiments on my portfolio here[3], although it's been a couple of years now since I've done anything of the sort (that I can post publicly, that is).
[1] https://tympanus.net/Development/RainEffect/ https://tympanus.net/Development/RainEffect/
[2] https://tympanus.net/codrops/2015/11/04/rain-water-effect-experiments/ https://tympanus.net/codrops/2015/11/04/rain-water-effect-ex...
[3] http://lbebber.github.io/ http://lbebber.github.io/
- OJFord 6y agoIs the submission actually adding anything of substance to your work then? It seems basically the same but with a background image, and parameterisation sliders (that I can't get to work anyway).
- ebg13 6y agoThe sliders are for sound, not visual parameters. This site just combines the visual effect with some sound recordings. See the bottom of https://hipstersound.com/premium.html https://hipstersound.com/premium.html
- edeion 6y agoWhat do you mean? Is OP relying on this website? They link to https://defonic.com/.. https://defonic.com/...
- lbebber 6y agoWell it has sound it seems, which might actually be more important depending on what you're looking for.
- Waterluvian 6y agoIt’s taking a really impressive tech toy and making it a product. You’d be surprised how much work the second 80% is.
- esrauch 6y agoThis website itself seems more like a tech toy than a product though?
- _the_inflator 6y agoCool work, very nice! It seems that not all your projects, that are download-able, are on Github. Why is that?
- lbebber 6y agoThere's no good reason, to my shame. But now that you mention, I think I'll get around to it and do it this week. Might be a good opportunity to round down a few rough edges here and there as well.
- ChrisMarshallNY 6y agoThat's really cool! Thanks for sharing it!
- nomel 6y agoThat story map is beautiful! I have a somewhat unrelated question. Do you ever see the world moving to rendering content completely on a WebGL canvas, for better control and with the ability to circumvent ad blockers?
- lbebber 6y agoHmmm I'm not sure if it could be properly used to circumvent ad blocking, after all the ads will still probably come from a separate request which one could block. However I do see it being used for web apps that prioritise performance--in terms of providing a smooth experience, rather than load times. I think Figma already does that (through emscripten or wasm, I'm not sure); for it to be more widespread, only the tooling has to catch up (e.g. React Native).
- lbebber 6y agoAlso thanks, I'm particularly proud of that map hahah
- AndrewStephens 6y agoI agree, that map is amazing. I particularly like the way you can see exactly where the photos were taken.
- Sephr 6y agoI ported this effect to Android in a live wallpaper called Rainpaper[1]. [1] https://rainpaper.com https://rainpaper.com
- AceJohnny2 6y agoI had been looking for this for years when I had an Android phone!
- lifeisstillgood 6y agoI am totally blown away by this - I just had WebGL pegged as 'draw shapes on canvas, sometimes with colour'. Thank you :-)
- dgellow 6y agoYou should check https://www.shadertoy.com/ https://www.shadertoy.com/, you will be amazed :)
- lacoolj 6y agoyo i love everything on codrops especially these. thank you for sharing with the world :)
- dave_sid 6y agoBrilliant
- dave_sid 6y agoI wish this was what I was doing!