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I wouldn't interpret Sony's and Microsoft's decision for AMD graphics as anything other than Nvidia being dickheads. Keep in mind that Apple is also exclusivel
by jannes 6y ago
I wouldn't interpret Sony's and Microsoft's decision for AMD graphics as anything other than Nvidia being dickheads.
Keep in mind that Apple is also exclusively building Macs with AMD graphics cards. They don't even support Nvidia cards as eGPU anymore. The rumour is that Nvidia is not willing to do any customised designs and someone at Apple is very upset with Nvidia.
- SXX 6y agoNvidia simply not interested in consoles because how thin margins are: https://www.extremetech.com/gaming/150892-nvidia-gave-amd-ps4-because-console-margins-are-terrible https://www.extremetech.com/gaming/150892-nvidia-gave-amd-ps...
- pjmlp 6y agoUnless it is their own one. https://www.nvidia.com/en-us/shield/ https://www.nvidia.com/en-us/shield/
- simlevesque 6y agoDoes everyone here forget that the Switch is a custom NVIDIA Tegra processor ?
- theandrewbailey 6y agoIs that Tegra not off-the-shelf? I didn't think it was custom, due to said reluctance to do custom designs.
- simlevesque 6y agoI may have been misled, but here's my source: > "Nintendo Switch is powered by the performance of the custom Tegra processor." https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/ https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/
- 67868018 6y agoSame Tegra that was in Tesla MCU. Off the shelf.
- pjmlp 6y agoNo, but I rather pointed out the one which NVidia has full control, and uses to sell NVidia optimized games.
- trynumber9 6y agoThey were apparently interested because Nvidia is in the Nintendo Switch.
- ac29 6y ago> Keep in mind that Apple is also exclusively building Macs with AMD graphics cards. Any reason to believe that will continue to be true when Apple move to their own ARM chips? No technical reason they couldn't keep using AMD GPUs, but Apple seems to be leaning pretty hard into getting as vertically integrated as possible.
- Arelius 6y ago> I wouldn't interpret Sony's and Microsoft's decision for AMD graphics as anything other than Nvidia being dickheads. I think that's a large component, but I'd like to add, ontop of maybe pricing and the like, Nvidia is being a dickhead in openness towards their hardware/software stack. Which, documentation of which is determined important for AAA game optimization over the course of operation of the console. Additionally, there are important aspects of AMD's GPU architecture that are adventitious for teams squeezing the most amount of performance out of a fixed platform. Specifically, as far as I am aware, AMD's compute is much more flexible in context switching while the graphics pipeline is active, which at least used to be a problem for Nvidia's architecture.